TlatoSMD:
>>>>>My guess is that he's still scared of my 2-page long post that he promised to reply to.
That was quite a while ago! Before I spend all the time to reply to that message, please restate all the questions that you still need answered.
Grazie.
Well, my original long post with questions to you is here:
http://www.papersera.net/cgi-bin/yabb/YaBB.cgi?num=2673/3615 Gonna sum it up now, so if a question doesn't make sense here, there's the original background that it came from.
First I told you I've been your fan since the mid-90s, and that at least a quarter of the current English-language Wikipedia article on you came from my keyboard.
Then, as a Monty Python fan, I mentioned your two Python references I've spotted (in
A little something special and
The Three Caballeros Ride Again), and I asked you if there's any more Python references in your work that I've missed out on. As he's pretty much a TV junkie in your stories, and he's the one uttering one of the two references, I asked whether you'd think if Donald would be a Python fan circa 15-20 years later when they'll be around, or if you think it wouldn't be his kinda humor.
I also mentioned surprise about your Python references:
Also, the Python references have surprised me a bit. Based upon all that I know about your tastes from interviews, editorials, and this thread, you seem to be more of a fan of the times of "classic Hollywood" films and TV series circa 1930s-1950s where men were still tough and all that, which being as, uh, elegant and majestic as it was, was certainly a different generation than the whacky, unconventional, and irreverent countercultural types of the Woodstock Generation that was also epitomized in the Pythons and their humor.
I also remember that you said in the The Life and Times of Don Rosa documentary that this Woodstock Generation didn't have much of an impact on you, even though it was happening at the time you were in college
And from there I led over to the issue of underground comics:
I'm pretty certain if I had the time and energy, I could copy-paste single characters drawn by Shelton (with his two inkers/collaborators Dave Sheridan and Paul Mavrides), put them next to your Ducks (and partly Beagle Boys, too), and see some obvious likenesses in poses, grimaces, and style of drawing ankles and facial wrinkles.
So, regarding your "wicked" "underground" style, your one very-underground-in-themes parody way back in college, and in spite of your often saying that Crumb and the Woodstock Generation never had much of an influence on you, I've been wondering if maybe people just kept asking the wrong question and maybe it was Shelton rather than Crumb who at least had some influence on your way of drawing the Ducks?
While already at the topic of underground comics, I said that your shadows really make your comics shine, that not even Crumb made such masterful use of them, and that your technique of how you're hatching your shadows reminded me of William Hogarth, Gustave Doré, Honoré Daumier, and Albrecht Dürer.
So, your shadows have kept me wondering what influence artists such as Hogarth, Dürer, or Doré might have had on your style?
And while we're still more or less on the topic of underground comics, has Howard the Duck had any influence upon your drawing style? Of course, I'm talking about the comic, not that awful, awful movie. I'm also a huge fan of the comic, especially the b/w Howard the Duck magazine which had art by Gene Colan, for instance.
Next I asked you about that, to me, very sudden change in your drawing style that occurred just when you started on Lo$.
Super Snooper strikes again was still your old style that, even though you'd certainly refined it since
The Son of the Sun, had always remained of the same "breed" or "school". Then suddenly, this weird quantum leap happened, and since
Of Ducks and Dimes and Destinies and
The Last of the Clan McDuck, your style was my favorite Duck style of all time.
My question is, how did this sudden change, this fundamental quantum leap in your style come about so abruptly between two stories? Did you purposefully clean it up beforehand, practicing and practicing again, before you went to start on The Last of the Clan McDuck, so you could do justice to Unca Carl's legacy as one of 20th century's greatest creators and storytellers also in the visual department? I think this change is so undeniable, and yet you've said that you never noticed much change in your style; and yet I've never come across anybody else beside me mentioning this sudden change between Super Snooper Strikes Again and Of Ducks and Diems and Destinies/The Last of the Clan McDuck even among other Rosa fans.
(Granted, it's changed again later-on due to your eye trouble, which I think begins to show in your stories around 1997-'99, which pains me at times when I see how your brilliance in panel and page composition even still kept growing but your eye trouble kept you from executing your designs to their full potential in the exact proportions and details, to a degree that your Ducks seemed to look more and more, um, pointy or angular?)
Next I said a few things on the coloring of your stories, and how to me, Gladstone's marvellous work during the 1990s in that department has never been equalled by any other other of your publishers, and that Gemstone was second to them there, with Gladstone's colors looking slightly warmer, and Gemstone's colors a little cooler. And that I wish that we in Europe could have an equivalent for your work of the soft-cover
Carl Barks Library in Color that was brought out by Gladstone during the 1990s, and over here in Europe even with Gladstone's original colors. We don't have anything like that, a complete collection of your work WITH GLADSTONE'S/GEMSTONE'S ORIGINAL COLORS here, and the CBLC was even affordable for the average Duck fan at an original cover price of circa 8.50 Euros (or circa $10) per volume, so even if you couldn't afford the whole set at once, you could gradually build up your collection.
I remember you said in The Life and Times of Don Rosa that you've met your wife at a Star Wars convention, and that she seems just as nerdy as you about some things. If that's not too private a question, how does she feel about your Barks and Ducks fandom, where you seem to fill your house with Barks and Ducks paraphernalia, and that even led you to become one of the most celebrated Duck artists? I think I remember a few photos where she didn't seem too happy about fans invading your house and leaving their footprints everywhere.
You've recently said that you dislike drawing so much that by the time you got to finish a story, you absolutely hated it for all the hard drudgery and labor it's been on you, giving particular examples every time you mentioned this fact. Are there any stories that you hated less towards the event of finishing them? Also, so many of your stories exhibit so much love and passion for the characters and attention to detail and thrilling action that it comes as a surprise to think of your words whenever reading your narratives.
in spite of your criticisms of superhero comics, you seem to be collecting them just as eagerly in your fabled basement collection. How does that work out?
And because you obviously deemed it improper to leave out stuff that I thought was either widely known, irrelevant, or wrong from my translation of the German Wikipedia article on your style and techniques, I'm hereby filling the gaps to give you a chance to decide whether my original cuts were justified or not:
Because Rosa has never received a formal drawing education and not even took art classes in school, his drawing style in comparison to other Disney artists appears unusually dirty and edgy. His works therefore strongly resemble underground comics. Denying being that much of a huge fan of, for instance, Robert Crumb, he regards this fact about his style as being due to his lack of formal drawing education, saying that he "just cannot draw any better than this". For his first stories, he traced all the characters from Carl Barks, and it was only after gaining practice that way that he started developing his own style.
A single comic page takes Rosa one day to draw, and prior research will take him another day per page. Wherever possible, Rosa uses techniques from his engineering background, such as using templates for curves and circles.
Don Rosa's panels usually show a high amount of things happening at once, including much of text, mostly several speech bubbles per panel, more background personnel than in Barks's stories, small subplots occuring in backgrounds, and highly detailled backgrounds in general. According to Rosa himself, this is also due to his lack in education that makes him "stuff as many things as he can" into his backgrounds in order to be as entertaining as he can. Most of the time, these background subplots are mere gags with no connection to the main plot.
Klaus Piber contends that the high amount of things happening in Rosa's panels diminishes their functionality for being bloated, however a basic functionality of the panels remains. For instance, Rosa squeezes several events into the same panel, and while that provides for a richness of detail and complex plots on 34 pages or less, his panel compositions suffer from severe lack of space. In spite of all that, his panel compositions do work, albeit sacrificing lots of efficiency. The richness of detail in his backgrounds distracts the reader from the main plot, but also invites one to glance over the scenery. Still, many of his background gags and subplots are indeed amusing and lighten up the atmosphere. According to Piber, Rosa's drawing style is acceptable while not reaching the quality of Barks, as Rosa's lines are often shaky, of varying thickness, and lack energy, and his proportions don't always work out either.
(The latter sentence I regard as due to your failing eyesight since the late 1990s.)